Development Diary #11, posted on April 4th, 2018, on the official Dead Matter Forums.
In this Development Diary take a look at new storage buildings, an update to the pickup truck, traffic signs and general road props.
Author Note: This post was made early in the Dead Matter development and some of the information provided may be outdated at the time of reading.
New Storage Buildings
Shirk has been working on some new storage type buildings, garages and fences. Many parts are modular, so they can be remixed in a variety of ways.
Pickup and Road Props
Shirk has been working on some new storage type buildings, garages and fences. Many parts are modular, so they can be remixed in a variety of ways.
Foot IK
Jooni has implemented correct feet animations for stairs and other uneven grounds, also known as Foot IK, a feature of the Unreal Engine.
New Weapons
Dusty has been working on two new weapons, the Mini-14 and Ruger 10/22. Here are some screenshots of them in different variants.
Materials, Stairs, Weed Whacker
Yadda has been working on a few different things, firstly he has created some essential materials (first image) to be used in the game.
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