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Development Diary #11

New Buildings, Pickup Truck, New Weapons, Weed Whacker and more

Contents
Introduction
New Storage Buildings
Pickup and Road Props
Foot IK
New Weapons
Materials, Stairs, Weed Whacker

Development Diary #11, posted on April 4th, 2018, on the official Dead Matter Forums.

Author Note: This post was made early in the Dead Matter development and some of the information provided may be outdated at the time of reading.

New Storage Buildings

Shirk has been working on some new storage type buildings, garages and fences. Many parts are modular, so they can be remixed in a variety of ways.

Pickup and Road Props

Shirk has been working on some new storage type buildings, garages and fences. Many parts are modular, so they can be remixed in a variety of ways.

Foot IK

Jooni has implemented correct feet animations for stairs and other uneven grounds, also known as Foot IK, a feature of the Unreal Engine.

New Weapons

Dusty has been working on two new weapons, the Mini-14 and Ruger 10/22. Here are some screenshots of them in different variants.

Materials, Stairs, Weed Whacker

Yadda has been working on a few different things, firstly he has created some essential materials (first image) to be used in the game.

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